

I will touch on render resolutions and different render settings like using your CPU vs GPU to render your images. We will then conclude with the final step which is rendering a realistic image of the doughnut using the Arnold renderer that comes with Autodesk Maya.

After all of this is when we will go over lighting where i will touch on different lights found in Maya and the settings to use when adding them on a scene. After we are done with the modelling I will talk about texturing and adding materials to 3d models will briefly go over the different materials found in Maya and how to manipulate them. I will talk about how to smoothen the shape then we will proceed to add subdivisions on the 3d models will briefly touch on the sculpting tools in Maya from which we will use to sculpt in some extra realistic details so as to add more realism on the models. We will also proceed to create a torus shape form which we will carefully using Maya's modelling tools deform and tweak to create the rough shape of the doughnut. I will talk about the various object primitives found in Maya and explain the differences. After all this we will begin on the making doughnut. I will then proceed to guide you on how to work with projects and how to save files in Maya. You will get a tour of the main Maya workspace, and all its basic tools including the interface, viewports, creating objects, transforming objects. I will go over the basics of the user interface in Maya 2022. Animate a logo forming from particles In this tutorial teaches you how to make an animated logo with particles in Maya and then reverse the rendered animation in any video editing software you like.

This tutorials are geared for New Autodesk Maya Users. Maya tutorials for Beginners Flying butterfly animation This tutorial teaches you how to create and animate a simple butterfly.
